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Solo
Co-op
light
Solo and cooperative fantasy miniatures rules for 1–6 players. Each player builds a party of fantasy adventurers (fighter, magic-user, cleric, thief/scout) by spending 60 XP. Players choose a scenario and try to complete a mission against monsters and events that act on their own through a deck of event cards. The core push-your-luck activation has each character roll 1, 2, or 3 d20s; each die showing 8+ may be used for a hero action, while any die under 8 triggers an event card. Characters grow with XP across linked scenarios.
At a Glance
Model Scale
28mm
Models per Side
4–8
Turn Mechanic
Card-Driven
Dice System
polyhedral
Terrain Density
Moderate
Playtime
60–120 min
Table Size
3'x3'
Base Size
25mm round
Campaign System
Character Advancement
Miniatures
Any Minis
Tags
Similar Games
- •Rangers of Shadow Deep
- •Five Leagues from the Borderlands
- •Frostgrave
- •Forgotten Ruin: The Adventure Wargame
- •Song of Blades and Heroes
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